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Non-stop
DescriptionPlayers lay out track tiles in a 9 x 9 grid. They then run their trains over the tracks, consuming any vacant track tiles they pass over as well as their starting point. Some repositioning of tracks and trains is allowed; however, when all the players are unable to move, the player with the most track tiles collected wins the game. Corner tiles, edge tiles, and internal tiles can easily be differentiated for grid setup. Each has different point values assigned for movement. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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