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Next War: Series Supplement #2 – Insurgency
Next War: Series Supplement #2 – Insurgency
by GMT Games (2019)
Player Count
2

Player Ages
12+

Playing Time
4 hours to 8 hours
Categories
  • Wargame
  • Expansion for Base-game
  • Modern Warfare
  • Designers
  • Mitchell Land
  • Mechanisms
  • Hex-and-Counter
  • Artists
  • Mark Simonitch
  • Charles Kibler
  • Family
  • GMT Next War Series
  • Player Count: Two Player Only Games
  • Rating: 0/10 from 0 users

    Description

    The majority of this Supplement deals with Next War: Insurgency. These rules will allow players to conduct an insurgency against the player occupying their country using new rules. Alternatively, they will allow an occupier to attempt to crush the insurgency in the country they've supposedly just defeated. A new Sequence of Play is provided which simplifies overall game play. Elements of both the Standard and Advanced Rules are used. For instance, air power is handled with a version of the Standard Game Air Points. The COIN player will get to have his HQs and SOF, but he'll also have to maintain supply lines. These rules will introduce new concepts such as unknown units (Direct Action Cadres and Political Action Cadres for the insurgent player) as well as Breakdown Battalions for the COIN player plus several other rules tweaks so that players can fight an insurgency/counter-insurgency campaign. There will be at least four scenarios in the final product*:

    • DPRK insurgency in an occupied North Korea
    • ROK insurgency in an occupied South Korea
    • ROC insurgency in an occupied Taiwan
    • Polish insurgency in an occupied Poland

    NEXT WAR ADDITIONS

    Camp Humphreys

    The United States is building a mega base in South Korea at Camp Humphrey's. These rules alter the way US reinforcements enter the peninsula and relieve the burden on Busan. It also offers opportunities for the DPRK player to interfere with those reinforcements.

    Patriots, S-300/400s, and THAAD

    This provides new, expanded rules for the use of these systems as well as providing all new updated counters. Players will be able to attempt to defend against Air Strikes as well as shoot down incoming Cruise Missiles (Patriot, S-300/S-400) or Ballistic Missiles (THAAD).

    DPRK Nukes

    The DPRK is deeply intent on weaponizing its missiles. These rules provide for that option, along with an "Assured Destruction" mechanism by which the DPRK can be incinerated for using them.
    The above three additions are meant to be used together, but players are free to pick and choose amongst them.

    Combined "Sub"-System

    Straight from a Next War player comes an excellent idea on combining the Submarine Marker rules from Supplement #1 with the Series ASW/Submarine Threat Level rules. This provides a framework for using the rules in that way.

    Submarine Marker Rules for Next War: Poland

    Used either in conjunction with the combined rules above or stand-alone with the Submarine Marker rules from the Supplement, this will contain new counters and rules for applying those rules to the situation in Next War: Poland.

    Additonal Cyber Warfare Markers

    Updated Order of Battle for the PRC in Next War: Taiwan


    SPECIAL

    This entire supplement* eventually will be available for free download via the Next War Series Support Site, including PDF files for the required counters (which will be DIY). This P500 item exists for those of you who wish to have GMT produce it.
    • The Insurgency rules available online will contain only a single scenario. Other scenarios will be available only with the printed product.

    Supplement Inventory:
    One Next War: Supplement #2: Insurgency 24-page rulebook
    Two dual-side printed countersheets (384 9/16" counters - Insurgency, Next War Series additions & errata counters)
    One dual-side printed Player Aid 1 (Next War: Insurgency Sequence of Play)
    One dual-side printed Player Aid 2 (Next War: Insurgency Tables)

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