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New Amsterdam
New Amsterdam
by White Goblin Games, Pandasaurus Games (2012)
Player Count
2 to 5

Player Ages
12+

Playing Time
1 hour, 30 minutes
Categories
  • Economic
  • Renaissance
  • Designers
  • Jeffrey D. Allers
  • Mechanisms
  • Set Collection
  • Auction/Bidding
  • Area Control / Area Influence
  • Turn Order: Auction
  • Auction: Once Around
  • Artists
  • Josh Cappel
  • Family
  • Crowdfunding: Kickstarter
  • Cities: New York (New York, USA)
  • Country: USA
  • Colonial Theme
  • Native American
  • Rating: 7.1/10 from 1156 users

    Description

    Nieuw Amsterdam was founded by the Dutch West Indies Company in order to encourage the lucrative beaver pelt trade with the local Native American hunters along the Hudson River. To establish a trading post there, they needed a town and a fort, which was built on the tip of Manhattan Island. To encourage European patrons – that is, settlers of means or noble birth – to populate the colony, they granted them both land and indentured servants. The patrons became the lords of a new feudal system not unlike that seen in Europe.

    In Nieuw Amsterdam, players are those patrons, and they bid on action lots in order to build businesses, work land for both food and building materials, compete in elections, ship furs to the Old World, and trade with the Lenape Indians – a process that gets more complicated as players claim more land and push the Lenape camps farther up the Hudson River.

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