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Naval Thunder: Clash of Dreadnoughts
Naval Thunder: Clash of Dreadnoughts
by Steel Dreadnought Games (2009)
Player Count
2 to 20

Player Ages
12+

Playing Time
2 hours
Categories
  • Nautical
  • Wargame
  • Miniatures
  • World War I
  • Designers
  • Harry Pratt
  • Mechanisms
  • Simultaneous Action Selection
  • Paper-and-Pencil
  • Simulation
  • Dice Rolling
  • Family
  • Naval Thunder
  • Rating: 7.75/10 from 8 users

    Description

    Naval Thunder: Clash of Dreadnoughts is an exciting, fast paced miniatures game of World War I naval combat. Its first in an exciting line of naval wargames from Steel Dreadnought Games and is designed for use with miniatures of scales 1/1800 - 1/6000. Newcomers will appreciate how straight-forward and easy to learn the basic system is, while naval wargaming veterans can take advantage of the optional rule system to add additional detail to the game.

    NT: CoD has been designed from the keel up to be fun, fast paced, and full of flavor so that you can focus on the thrill of commanding a ship or fleet at sea instead of tedious charts or calculations. A battle involving a dozen battleships and battlecruisers on each side can be fought to a conclusion in a couple hours while offering a play experience with significant tactical depth.

    The robust optional rules system allows the game to grow with you as you gain experience - ensuring that Naval Thunder will be your naval miniatures system of choice for years to come. There are more than 20 completely modular optional rules that allow you to model historically accurate factors influencing naval combat of the era. You can pick and choose which rules to include allowing you to tailor the pace of play and level of detail to your personal preference.

    Just a few examples of the kinds of historically accurate details you can add to the game include:

    • Poor design of British shells causing them to shatter on striking heavy armor
    • Poor cordite flash precautions
    • The impact of historical commanders
    • Crew training levels
    • The influence of wind direction on gunnery
    • Using submarines to soften up your opponent's battlefleet

    Optional shortcuts allow you to use Naval Thunder: Clash of Dreadnoughts to run huge fleet actions such as Jutland in a fraction of time other non-abstract systems would take.

    Included with the rules are data cards for 80 classes of ship, representing hundreds of historical vessels, allowing you to model nearly any action between the Royal Navy and Kaiserliche Marine during the first world war.

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