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Naval Action: A Simple Combat Resolution System for Model Fleets of the 1898-1945 Era
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DescriptionA relatively fast and simple naval miniatures (or boardgame, if you want to grid it) set of rules. Each simultaneous-movement turn is 5 minutes of real time. Floor scale is 1 inch per unit, while tabletop scale is 1 centimeter per unit. Ship statuses for all World War 2 ship classes are provided, as are 5 sample scenarios, including Denmark Strait, where Bismarck sank Hood. Torpedo tracks are laid out before pre-plotted movement, so "friendly" torpedo hits (in addition to those from malfunctions) are a real possibility. Air and sub/antisub rules are simplified. This was being considered for publication by Game Designers Workshop, shortly before GDW went out of business. It is currently free print-and-play on CoatneyHistory. I refer to my Naval Action rules as an alternative naval battle resolution system for my boardgames Lion's Lair: Malta Convoy Battles 1940-42[/thing], Murmansk Run: Arctic Convoys to Russia[/thing], and now Matapan: The Naval Battle for Greece, Mar41[/thing], and I provide individual (deck plan) ship pieces for individual Royal and Italian Navy ships there, using reductions of the U.S. Navy's Office of Naval Intelligence identification manuals' deck plans and/or my own pixel-by-pixel reconstructions. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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