Advertisement

Active Sellers
Calendars
FUN.com
Things From Another World
Puzzle Master
Mythic Mayhem: Forge of Heroes
Mythic Mayhem: Forge of Heroes
by (Self-Published) (2022)
Player Count
2 to 20

Player Ages
14+

Playing Time
10 minutes to 45 minutes
Categories
  • Card Game
  • Fantasy
  • Fighting
  • Mechanisms
  • Hand Management
  • Card Drafting
  • Dice Rolling
  • Press Your Luck
  • Lose a Turn
  • Card Play Conflict Resolution
  • Family
  • CCGs (Collectible Card Games)
  • Crowdfunding: Kickstarter
  • Admin: Unreleased Games
  • Rating: 0/10 from 0 users

    Description

    Mythic Mayhem: Forge of Heroes is the core game release from the Mythic Mayhem saga. A battle card game with heroes like Rangar the Barbarian and Kieran Darkheart the Wizard, among others. There are 87 unique cards with a total of 250 playing cards within the deck, perfectly balanced for play for 2+! Some cards are rarer to have in your hand than others, so play them wisely!

    This card game has one sole purpose, to play! We took all the elements of the most popular trading card games and made it simple and affordable for anyone to start playing. You do not need to know complicated deck building systems or spend hundreds of dollars on trying to get the best cards. Perfect for playing with friends or family, anyone can learn quickly. All the cards needed to play the game are within the game box!

    Mythic Mayhem challenges and changes the definition of trading card gaming. Recently, there has been a disconnect between collectors and players and this game brings everyone together. With exceptional art, holographic legendary cards, and smooth game mechanics we hope to reach as many players as possible!

    There are Heroes, spells, attacks, defense cards, and more! This is a game of skill, strategy, and chance. We are dedicated to the creation of a smooth, entertaining, and intriguing game that can be played round after round with various outcomes!

    Setup

    1. Shuffle the cards; Place all cards face down, instant cards and battle cards in separate decks
    2. Each player starts with 20 life points
    3. Each player draws 8 cards from the battle deck
    4. Each player rolls the die. The highest roll starts; turns go in clockwise order

    Details

    1. One card can be played per turn, unless otherwise stated on specific card
    2. Cannot heal for more than starting life points, unless otherwise stated on specific card
    3. A card can be played toward any opponent, unless otherwise stated on specific card
    4. Cards are played face up in front of the player until the card mechanics have played out; then discard card to the graveyard
    5. Defense cards can be played anytime to defend against damage if the defense card is a reaction; otherwise, it is played for turn; A defense
    reaction does not count for turn
    6. One defense card can be active per player
    7. If defending, any remaining damage not defended is taken
    8. Instant cards must be played at time of pulling; instant card effects and damage cannot be blocked
    9. A player cannot draw an instant card two turns in a row
    10. Instant cards have a separate playing deck and graveyard than all other cards
    11. If a player uses all 8 cards in their hand; add 2 life points and redraw 8 cards
    12. If there are no available cards in the battle deck or instant deck, shuffle all of the graveyard cards, and place face down to continue the
    game

    Let's Play!

    For turn, choose one of the following options

    1. Play a damage, defense, or spell card
    OR
    2. Draw and play an instant card
    OR
    3. Discard 1 card from your hand to the graveyard and draw two cards from the battle deck for your hand

    To Win

    Deplete all opponents' life points

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace