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Mythic Coins Card Game
Mythic Coins Card Game
by Mythic Nation (2020)
Player Count
2 to 10

Player Ages
14+

Playing Time
20 minutes to 40 minutes
Categories
  • Card Game
  • Collectible Components
  • Mythology
  • Designers
  • Joseph M. Ward
  • Mechanisms
  • Player Elimination
  • Card Play Conflict Resolution
  • Deck Construction
  • Family
  • Crowdfunding: Kickstarter
  • Admin: Unreleased Games
  • Rating: 0/10 from 0 users

    Description

    Mythic Coins Card Gameis a player vs player game where you control a mythic character such as a God, Goddess, or other powerful being. Each character comes in their own Coin Deck.

    A Coin Deck contains a coin, display stand, dice, and 108 cards themed to that character.

    There is no shuffling or drawing cards. Players use the cards to build their character based on their vision of that character and strategy for the game. A character can be customized to various power levels in the areas of Attack, Defense, Damage Bonus, Resistance, Health, Power, and Ability Cards.

    There are over 50 unique Ability cards. Players secretly choose a set number of Ability cards before the game. These are kept in a player's hand and only shown when used. Most Ability cards require a specific amount of Power cards.

    During a player's turn, they can choose to Activate a Character, Rest a Character, or Use a Card. Most cards result in a battle with another character. Some cards have other effects.

    A player must protect their Health cards and manage their Power cards while attacking and defending against an enemy. Many attacks are resolved by opposing dice rolls. However, other attacks/defenses are countered by your opponent's cards.

    There is no board. The coin is placed on its display stand in front of the player. The cards are placed next to the coin.

    There is no limit to the number of players. You can play in teams, a handicapped game, or other game modes.

    Game balance is maintained since each deck has cards with the same abilities. However, they are themed to fit the character. An evasion defense may be called Flight for a Dragon but Teleportation for a Lich.

    Every card has a counter. More powerful cards cost more to use. You can only use an Ability card once. These things prevent one or two cards from dominating the game.

    When not playing, coins can be used as display pieces since they come with a stand.

    —description from the designer

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