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Muskets & Tomahawks: Skirmish Rules for the Age of Black Powder
Muskets & Tomahawks: Skirmish Rules for the Age of Black Powder
by Studio Tomahawk (2020)
Player Count
2 to 6

Player Ages
  • Miniatures
  • Napoleonic
  • American Indian Wars
  • Book
  • Post-Napoleonic
  • Age of Reason
  • Designers
  • Alexandre Buchel
  • Fred Machu
  • Mechanisms
  • Hand Management
  • Simulation
  • Dice Rolling
  • Measurement Movement
  • Line of Sight
  • Family
  • Game: Muskets & Tomahawks (Studio Tomahawk)
  • Rating: 0/10 from 0 users


    Muskets & Tomahawks II is a set of rules for recreating skirmishes during the major wars of the 18th and 19th centuries.

    This “small war” is intrinsic to military campaigns and encompasses a huge variety of situations: reconnaissance missions, raids on enemy villages, attacks on convoys and outposts, and much more.

    Muskets & Tomahawks sees you lead a detachment of between twenty and over a hundred figures in thrilling and tactical battles. Centred on the card-based activation of different troop types, with innovative mechanics that recreate the chaos of these kinds of encounters, Muskets & Tomahawks lets you replay the great wars of the age of black powder.

    In this book you will find the core rules, as well as a set of special rules to recreate the peculiarities of the small war: spotting the enemy, hidden movement, the varying reactions of units with different doctrines, combat in unusual conditions, and officers’ ambitions and personal intrigues.

    —description from the publisher

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