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Moscow Burning: The Next Russian Civil War
DescriptionThis is a 'what if' game simulating the first 30 days fighting that could occur in the Russian ethnic heartland if that nation's current experiment with capitalism and "democracy" fails. The game system contains no ZOC, replacement or supply rules. Hex control and unit loyalties are the primary components to winning. Militia, regular Russian army and Ministry of the Interior units start the game without having any particular identification, indicative of the confusion and fluidity inherent in the opening phases of the conflict, while the Elite units are more crucial to determining the course of any new civil war in Russia and bear the specific I.D.s of their real-world counterparts. A player can bid with VPs to change the loyalties of elite units. Militia is converted by occupation of a city through advance after combat. There are 240 counters, most of which represent combat units of the Russian army and Ministry of the Interior heavy and airborne divisions, along with their elite air assault, special forces and naval infantry brigades, and ad hoc revolutionary militia formations. The map is scaled to 20 miles per hex side to side. Each game turn represents three days. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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