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Monumental Consequence
Monumental Consequence
by Central Michigan University Press, Center for Learning Through Games and Simulations (2022)
Player Count
9 to 38

Player Ages
14+

Playing Time
30 minutes to 45 minutes
Categories
  • Card Game
  • Negotiation
  • Designers
  • Mary Beth Looney
  • Mechanisms
  • Voting
  • Role Playing
  • Dice Rolling
  • Scenario / Mission / Campaign Game
  • Roles with Asymmetric Information
  • Negotiation
  • Artists
  • Bill Spytma
  • Rating: 0/10 from 0 users

    Description

    In the role-play-based negotiation game Monumental Consequence, players take the roles of townsfolk of La Ville, whose church has been taken over by an invading army. Do you risk your lives to attack the church to save the art — or bomb it?

    Similar to social deduction games, each player has a designated role, with victory conditions associated with it. Players negotiate and vote to settle on a decision. If the vote is inconclusive, a dice-rolling mechanism is used to complicate the scenario and start a new round. Play continues until one side has enough votes, then a final die roll determines the winner and the consequences of that choice.

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