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Mini Space Rogue
Mini Space Rogue
by (Self-Published), CHOU! Games (2019)
Player Count
1 to 4

Player Ages

Playing Time
1 hour, 30 minutes to 2 hours
  • Video Game Theme
  • Space Exploration
  • Designers
  • Dan Chou
  • Mechanisms
  • Pick-up and Deliver
  • Modular Board
  • Variable Player Powers
  • Hand Management
  • Dice Rolling
  • Grid Movement
  • Rating: 0/10 from 0 users


    Strike it big by answering the frontier’s call! With space pirates swarming, you see the perfect opportunity to make a name for yourself. Rocket toward adventure! Explore a new star system filled with salvage, missions, technology, and pirate blasting! Your friends can eat your stardust when steal all the glory in this grand galactic adventure!

    Mini Space Rogue is a competitive exploration and looting game with a modular board and spaceships. It includes dice rolling, pick up and deliver, grid movement, hand management, modular board, exploration, variable player powers, and worker placement.

    Buy diverse loot, but find it hiding out there, too, and unlock new powers for your ship. Compete with other players for the shiniest ship and the longest list of the most fantastic feats. Discover new places and take your crew on a voyage through warp gates, black holes, and even board other ships and cause a ruckus!

    The goal of the game is to earn the most Glory Points. The game ends when one player has achieved the goal number of points.

    When a player earns 23 Glory Points (GP), play 1 more round and end the game. Every player with at least 23 GP wins and the player who achieved it first is the most glorious.

    Round Order
    Movement Phase
    The current Captain moves their ship pawn up to 3 space tiles.
    In turn order, each subsequent player does the same.

    Action Phase
    Players simultaneously perform any of these actions up to once in any order (if order ever matters, go by player order closest to the Captain):
    Charge your shield any number of points
    Trade with an adjacent player
    Move any number of crew in your ship
    Use any number of cargo items, bays, and weapons
    Interact with your tile
    Board an adjacent player

    End Phase
    Update the Glory Point Tracker.
    The first player passes the Captain token to their left.

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