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Mindburners: Into The Void
Mindburners: Into The Void
by (Self-Published) (2021)
Player Count
1 to 2

Player Ages
12+

Playing Time
10 minutes to 15 minutes
Categories
  • Card Game
  • Science Fiction
  • Print & Play
  • Designers
  • Nathan Meunier
  • Mechanisms
  • Hand Management
  • Card Drafting
  • Pattern Building
  • STR-04 Solo Game
  • Victory Points as a Resource
  • Artists
  • Nathan Meunier
  • Rating: 6.75/10 from 4 users

    Description

    Mindburners: Into the Void is a strategic cyber-occult card drafting and arrangement game for 1-2 players. Loaded up with experimental gear and thrust into the swirling chaos beyond against your will, you must equip and optimize your limited void-tech and outperform your adversary.

    In Mindburners: Into the Void, players are disposable test clones owned by Null Corporation, purveyors of the dark waste's finest void-tech. In the company's annual culling rites, a pair of clones are given the opportunity to earn their freedom by testing Null Corporation's most dangerous experimental technology.

    Through two alternating rounds of drafting, each player will select their choice of five untested void-tech items, then simultaneously reveal and arrange them in a personal tableau to maximize their score based on position, bonus card scoring abilities, and special triggered abilities.

    The player with the most victory points by the end of the scoring phase survives (wins) and is granted their freedom. The other perishes in the cold writhing darkness of the horrific unknown...and is also granted their freedom.

    —description from the designer

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