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Things From Another World
Millandia Kuningas
Millandia Kuningas
by Ardi (2010)
Player Count
2 to 4

Player Ages
10+

Playing Time
1 hour
Categories
  • Dice
  • Economic
  • Mechanisms
  • Stock Holding
  • Roll / Spin and Move
  • Dice Rolling
  • Rating: 0/10 from 0 users

    Description

    From the game box:
    Board game to whole family, where winner is the one who can build up their times three size business street.

    Business street:
    Each player has their own colored business street, which he/she starts to build up during the game. To start the business, he he/she needs to stand on the place where he/she likes the business to stand. He/she can always grow it bigger any time during the game, where ever he/she is at on the game board. You can only build up your own business. Cards show how much is the Beginner, Normal and Advance level prices.

    Start and home:
    Each player start their game at their home (their corner). To start the game each player gets 8000 from the bank, but when your lucky with the dice (number shown on each corner) it will bring you twice the amount to start with. Every time you get back to your own corner, you can get to throw the dice for the "lucky choice". When you roll the number required, you go to the center of the game board. Every time now oppoenent crosses your corner and won't be able to get your lucky number, he/she has to pay you 1000. When you again get back to your corner, you get 2000 every time.

    The center of the game board:
    This is the place where you get a lot of money. But there is also a police there. Police only moves around, while players go vertical and horizontal. Police can move clockwise or counterclockwise. When someone stops on the crossroad, then the next player can either play his/her own playing piece or move the police. When police crosses with the player, his/her playing piece is kicked into the kickers home and he/she needs to pay fine - 1000. Only police can kick you home.

    Symbols on the center field:
    Arrows - directions where you have to go and how far.
    Money - you get money
    Treasure - you get as much money in thousands you are able to get with three dice rolls.

    To win the game you basically need to get 81 000, with which you can built your five businesses, each with three floors. Be the first to do that and win.

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