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Mercurial: Alchemia
Mercurial: Alchemia
by Hyperlixir (2025)
Player Count
1 to 4

Player Ages
13+

Playing Time
1 hour, 15 minutes to 2 hours, 30 minutes
Categories
  • Fantasy
  • Economic
  • Designers
  • David Goh
  • Mechanisms
  • Simultaneous Action Selection
  • Hand Management
  • Deck / Pool Building
  • Follow
  • ECO-03 Market
  • Multi-Use Cards
  • Artists
  • David Goh
  • Yang Shao Xuan
  • Family
  • Crowdfunding: Kickstarter
  • Admin: Unreleased Games
  • Theme: Alchemy
  • Rating: 0/10 from 0 users

    Description

    Set 12 years after Mercurial, Mercurial: Alchemia puts you in the shoes of an aspiring Alchemist in the thriving allied hub of Concordia. During nights, you'll cultivate a personal terrarium brimming with fantastical flora and fauna, harvesting them to unlock their potential for crafting elixirs. During the day, you'll explore the bustling Taliq'ir Bazaar to acquire seeds and eggs to introduce into your growing ecosystem. You’ll also visit Runaliths — colossal crystalline structures — to bestow enchantments on your terrarium. Chance a meeting with rival alchemists and their companion Arcanas, and you may forge collaborations amid competition.

    As you brew experimental potions to sell to the Guild, your choice of ingredients used is vital. Their distinct qualities can enhance or negate each other, with your mastery and skill determining whether strides in magical advancement are made... or utter failure.

    Embark on an alchemical odyssey where your magnum opus awaits... or perhaps even discover the fabled Philosopher's stone!

    —description from the publisher

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