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Meiji Restoration
Meiji Restoration
by Sho-Kikaku (1990)
Player Count
2

Player Ages
10+

Playing Time
1 hour, 30 minutes to 2 hours, 30 minutes
Categories
  • Wargame
  • Civil War
  • Post-Napoleonic
  • Designers
  • Motoyuki Fushimi
  • Mechanisms
  • Area Movement
  • Simulation
  • Dice Rolling
  • Family
  • SS series
  • Country: Japan
  • History: Boshin War
  • Player Count: Two Player Only Games
  • Components: Map (Continental / National scale)
  • Players: Two Players Only Wargames
  • Rating: 7/10 from 1 users

    Description

    A late game in Series: SS (Sho-Kikaku).

    Covering the Boshin War, the military phase of the Meiji Restoration.

    The map covers from Satsuma to Ezo by areas.
    The game is composed of recruitment, move, combat, control then redeployment.
    The game starts just after the battle of Toba-Fushimi. The last Shogun Yoshinobu was still in Osaka.
    Sattyo starts the game in Western part of Japan. But, they have more talented leaders than Edo-bakufu.

    Victory is decided by victory points, collecte during each redeployment phases by controlling important areas such as Kyoto, Osaka, Edo, Nagasaki.

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