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Mayhem at the Rockport Zoo
Mayhem at the Rockport Zoo
by (Self-Published) (2019)
Player Count
1

Player Ages
12+

Playing Time
20 minutes to 30 minutes
Categories
  • Animals
  • Print & Play
  • Designers
  • Frank (Wildcard Six)
  • Mechanisms
  • Dice Rolling
  • Artists
  • Frank (Wildcard Six)
  • Amanda (Wildcard Six)
  • Family
  • Roll-and-write
  • Series: Rockport
  • Rating: 0/10 from 0 users

    Description

    The power at the Rockport Zoo has failed and the zoo's state of the art gate system has malfunction. Animals are on the loose and the mayhem begins. It is up to the maintenance worker and the zoo keeper to contain the animals and restore power back to the zoo. If you can get the maintenance worker to the maintenance shed to restore power, you win! If more than three animals escape or if either person run out of health points, you lose.

    Mayhem at the Rockport Zoo is a roll and write game where you roll four dice to determine which animals will escape and one die for the direction in which they travel.

    Both the zoo keeper and the maintenance worker have two actions per turn. The only way to contain the animals is to close the gate or tranquilize the animals.

    With five exits and twelve types of animals, the race is on to protect the public. Each turn the danger will escalate and as the game progresses, the animals can travel greater distances. There are enough traps outside of the zoo to only catch three animals should they escape. If a fourth one escapes, the mayhem spreads outside of the zoo and you lose the game.

    Entry for the 2019 Roll and Write contest

    —description from the designer

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