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Puzzle Master
Things From Another World
by Usborne, Ed. Plesa (1975)
Player Count
2 to 3

Player Ages

Playing Time
20 minutes
  • Abstract Strategy
  • Designers
  • James Opie
  • Anne Civardi
  • Mechanisms
  • Roll / Spin and Move
  • Point to Point Movement
  • Rating: 0/10 from 0 users


    An abstract game for two or three players. Each player starts with 14 pieces arranged in two diagonal lines on a 13x13 board. On their turn each player rolls a die and moves one of their pieces orthogonally the corresponding number of spaces. Enemy pieces may be captured by replacement.

    The object is to get as many pieces as possible onto certain designated goal squares. Each player has separate goal squares.
    The game ends when all of one player's surviving pieces are on that player's goal squares, but the winner is determined by counting scores: one point for each piece on a goal square, plus one point for each captured enemy, minus one point for each piece not on a goal square.

    Published in the book The KnowHow Book of Action Games.

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