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Maneuver Warrior
DescriptionModern combat in a variety of theaters. Uses same Warfighter rules system as The Guards and Movement to Contact. Platoon-level combat uses step-loss damage system and 3 different combat tables (direct fire, assault combat, indirect fire). Scenarios written to resemble US Army operations orders. Modular geomorphic maps include both woodland and desert maps, varying urban/mountainous terrain. Combat involves rolling dice based on unit's firepower value, subtracting target's armor, and looking up result on CRT - stun, flip, retreat, kill, no effect. All damage applied simultaneously, so 'killed' units get their final shots. Recon units have separate objectives to acquire/locate targets of intel value. Additional rules cover engineers (obstacles & fortifications), scouts (stealth movement & recon by fire), leaders (special battlefield effects), and compatible with civilians-on-the-battlefield rules from The Guards. 3 die-cut countersheets (56/sheet, large 7/8in counters), rules, 4 d/s maps, reference sheets for each set of units, scenarios (see below), blank scenario sheets, cardstock admin counters (non-cut), errata sheet with some counter corrections. US mechanized battalion compatible replacement for non-die-cut counters from Movement to Contact. Units include:
All scenarios written as paired sheets, so each player has their own instructions that are unknown to the opponent. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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