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Magic: The Gathering – Shadows over Innistrad
Magic: The Gathering – Shadows over Innistrad
by Wizards of the Coast (2016)
Player Count
2

Playing Time
1 hour
Categories
  • Card Game
  • Fantasy
  • Expansion for Base-game
  • Collectible Components
  • Fighting
  • Designers
  • Gavin Verhey
  • Mechanisms
  • Hand Management
  • Take That
  • Family
  • CCGs (Collectible Card Games)
  • Vampires
  • Magic: The Gathering
  • Player Count: Two Player Only Games
  • Creatures: Werewolves
  • Rating: 10/10 from 1 users

    Description

    Shadows over Innistrad is a Magic: The Gathering expansion block consisting of the sets Shadows over Innistrad and Eldritch Moon.

    Shadows over Innistrad has five main mechanics:

    • Madness: a returning mechanic from Time Spiral that allows a player to cast a card for its madness cost instead of being discarded. This is shown on the card Fiery Temper.
    • Delirium: counts the number of different card types in a player's graveyard. If that player has four or more card types among cards in their graveyard (e.g. creature, instant, sorcery, land), delirium will grant specific effects or bonuses, like the card Soul Swallower.
    • Investigate: a keyword that creates a Clue artifact token that you may pay 2 generic mana and sacrifice to draw a card, as seen on cards like Tireless Tracker.
    • Transform: a returning mechanic from original Innistrad, allowing the card to "transform" to its back side if certain conditions are met, such as the card Westvale Abbey.
    • Skulk: an evasion ability that appears on creature cards meaning that they can't be blocked by creatures with greater power, such as Rancid Rats.

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