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Things From Another World
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Madner: Lost in Space
Madner: Lost in Space
by (Self-Published) (2016)
Player Count
2 to 5

Player Ages
6+

Playing Time
15 minutes to 30 minutes
Categories
  • Fantasy
  • Science Fiction
  • Bluffing
  • Deduction
  • Educational
  • Designers
  • Markos Evlogimenos
  • Mechanisms
  • Variable Player Powers
  • Press Your Luck
  • Artists
  • Markos Evlogimenos
  • Family
  • Solar System
  • Rating: 5.5/10 from 2 users

    Description

    You are a crew member in an alien ship. Alien for humans of course. The ship is malfunctioning and you are stranded in the human solar system.
    Using primitive detectors, you are trying to identify as many planets as possible.

    The quest is finished when Earth has been claimed and no one disproved the claim after 2 rounds or when a crew member receives maximum influence from their captain.

    The winner is the crew member with the most influence.

    Each player holds a detector card and a bunch of colored tokens.
    Each round players execute 2 actions each turn.

    The possible actions are: Detect, Claim and Disprove.

    Detecting
    Players use the detector cards and place them under each hidden planet.
    Once flipped the player secretly sees a part of the planet and notes down the information.

    Claiming
    Players move the claimed card from the game board onto it's claimed location.

    Disproving
    Players use their detector card to disprove an existing claim.

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