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Lowell Thomas Travel Game: World Cruise
DescriptionFrom the rules: "The object of Lowell Thomas' World Cruise game is to circle the globe and return to New York first. The game includes, as an important part of the play, educational features which teach the players the main points of interest in the many cities and lands which they visit in the course of their travels." A roll-and-move race game with a bit of money management, different modes of transportation, and trivia questions. Mule and sailing vessel (for $100), bicycle and tramp steamer ($400), train and cruise ship ($700), and airplane and zeppelin ($1000). Note that trans-continental zeppelin travel was a real possibility when the game was designed, just before the Hindenburg disaster in 1937. Each mode gives you a multiplier on your die roll (times 1 through times 4) for movement. Two decks of cards (blue ones for random benefits and red ones for random penalties) correspond to blue and red spaces on the board. Don't just go to jail, go to Devil's Island or the fortification of Tokio (sp). Numbered spaces offer the chance to answer trivia questions in two books (one for Globe Trotters, one for Young People) to win or lose $100. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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