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Lost Worlds: Unicorn
Lost Worlds: Unicorn
by Flying Buffalo, Inc. (FBI), Nova Game Designs, SoftBank Corp. (1985)
Player Count
2

Player Ages
10+

Playing Time
10 minutes
Categories
  • Fantasy
  • Medieval
  • Fighting
  • Book
  • Designers
  • Alfred Leonardi
  • Mechanisms
  • Rock-Paper-Scissors
  • Variable Player Powers
  • Simultaneous Action Selection
  • Artists
  • C. Bradford Gorby
  • Family
  • Picture Book Games
  • Lost Worlds
  • Versus Fighting Game
  • Player Count: Two Player Only Games
  • Rating: 6/10 from 1 users

    Description

    Lost Worlds is the most popular entry in Alfred Leonardi's line of book games, which also includes Ace of Aces. Each player has a character card and a booklet (and sometimes special Tactics, Luck, or Spell cards) for one of about fifty (and growing) medieval-fantasy characters. Characters can range from barbarian warriors to animated skeletons to elven archers to unicorns — even two different dragons. Booklets are traded and, as each player selects a move, a reference grid in the books determine the results (wounds, off-balance maneuvers, and so on). Combat continues until one fighter or the other expires.

    An interesting feature of the Lost Worlds system is that, under some versions of the rules, characters may improve their abilities as they gain experience. In theory, you are supposed to keep track of your progress with each character, and if one is utterly killed, it will have to start over without its improved skills.


    From inside front page with User Summary:

    This book represents "Unicorn" in the LOST WORLDS combat book games and is playable, with all other LOST WORLDS books. Each book is unique and has its own special qualities.

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