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Lost Worlds: Manticore
Lost Worlds: Manticore
by Chessex, Nova Game Designs (1987)
Player Count

Player Ages

Playing Time
10 minutes
  • Fantasy
  • Medieval
  • Fighting
  • Book
  • Designers
  • Alfred Leonardi
  • Mechanisms
  • Rock-Paper-Scissors
  • Variable Player Powers
  • Simultaneous Action Selection
  • Artists
  • H. Spencer Kipe
  • Family
  • Picture Book Games
  • Lost Worlds
  • Versus Fighting Game
  • Player Count: Two Player Only Games
  • Rating: 6.5/10 from 2 users


    Lost Worlds is the most popular entry in Alfred Leonardi's line of book games, which also includes Ace of Aces. Each player has a character card and a booklet (and sometimes special Tactics, Luck, or Spell cards) for one of about fifty (and growing) medieval-fantasy characters. Characters can range from barbarian warriors to animated skeletons to elven archers to unicorns — even two different dragons. Booklets are traded and, as each player selects a move, a reference grid in the books determine the results (wounds, off-balance maneuvers, and so on). Combat continues until one fighter or the other expires.

    An interesting feature of the Lost Worlds system is that, under some versions of the rules, characters may improve their abilities as they gain experience. In theory, you are supposed to keep track of your progress with each character, and if one is utterly killed, it will have to start over without its improved skills.

    From inside front page with User Summary:

    This book represents "Manticore" in the LOST WORLDS combat book games and is playable, with all other LOST WORLDS books. Each book is unique and has its own special qualities.

    From the back cover:

    Sunlight filtering through the trees warms your fur as you rest on the lawn of the abandoned temple. But now, you feel you are being watched. There! You spot movement at the edge of the clearing. Nothing has dared trespass here in an age. Streaching your great wings, you rise to face this bold intruder.

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