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Things From Another World
Lost Plateau
Lost Plateau
by (Web published), Apex Portal Games (2019)
Player Count
2 to 6

Player Ages
13+

Playing Time
30 minutes to 1 hour
Categories
  • Prehistoric
  • Fighting
  • Animals
  • Novel-based
  • Print & Play
  • Designers
  • Kevin Long (II)
  • Michaela Lauterbach
  • Mechanisms
  • Pick-up and Deliver
  • Route/Network Building
  • Grid Movement
  • Artists
  • Kevin Long (II)
  • Family
  • Animals: Dinosaurs
  • Crowdfunding: Kickstarter
  • Combinatorial
  • Rating: 0/10 from 0 users

    Description

    Common player comment, "This is not the game I thought it would be." It may look like a kids game but it defies labeling. It may be perfect information but it is not an abstract...

    Apex Portal presents Lost Plateau, inspired by the 1912 classic novel, The Lost World, by Sir Arthur Conan Doyle. On this secret plateau, dinosaurs roam a land of volcanoes and treacherous cliffs. Expeditions navigate stampeding dinosaurs while chasing and delivering eggs.

    Dinosaurs! At Apex Portal we love primal physical mechanics. We evolved Lost Plateau for over 10 years. This design strived for 2 goals to produce primal tension. First, to have dinosaurs with an elegant set of behaviors (stampede, defensive facing, double dino combinations) to spawn eggs and eliminate opposing dinosaurs. Second, to balance the influence of the 2 entities, the expeditions and the dinosaur packs, so both are always in consideration for their way of scoring and to maximize the interaction between them. Each player controls a pack and an expedition. The dino behaviors are truly predatorial for the fun tactical side of the game. When will your expedition feel safe to run the gauntlet of opposing dinos for the eggs? That question and getting your packs into safe but threatening areas of the plateau is the strategy side of the game.

    Game Description
    This is a physical primal game.
    A player turn is 2 actions – may do the same action twice.
    Move Expedition Action – Pick up and deliver eggs to the Safe Camps by moving 2 spaces per action. Or use the in-game Trail Blaze expansion to allow unlimited movement on established trails -- that can be co-developed between competitors.
    Move Dinosaur Action – Dinos stampede dinos and opposing expeditions. The dino is moved and then given facing to prevent stampede from one direction. If both actions are Move Dino then sly double dino stampedes appear out of the mist! This encourages dinos to stay within reach of pack mates and maximizes a true predator mind set – you always see opportunity, but often don't see the other pack coming after you.

    Winning the game - Score 6 total eggs and/or dino captures.

    Two unique team versions for 4 to 6 players. Can play as team mates or as competing “pack mates”. Pack mates control and share the points scored by their pack, but don't share in egg scoring by their private Expedition. The team games are unique for the speed of play. A 6 player game runs!

    Trail Blaze Expansion. The in-game expansion adds a 3rd action, for experienced gamers. Each player or team has 20 blazes. The Blaze Action is the placing of 5 Blazes on any spaces of the board. On move Expedition Action, the player may move the tent into any space that is adjacent and has at least 2 Blazes and at least one is of the player's color. May move up and down connected trails with out limit on each Move Expedition action. This adds deeper strategy in avoiding opponent dinos and adds co-opetition to jump in on other player's developed trails with your own Blazes.

    —description from the publisher

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