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Living
DescriptionAcross eight turns, you will live out your life in a city somewhere in the world. Each turn represents a phase in one’s life: 1. Starting Out The game is played on a five by five tile 'city' - with 13 fixed tiles (representing CBD, four inner suburbs, four outer suburbs and four corner 'holiday home' locations) and 12 Modifiable (Mod) tiles which represent different landmarks (for example restaurant, art gallery, rubbish dump etc). Each Mod tile has a scoring value each turn, which can change depending on the turn (phase of life) you are in. For example living near a retirement home scores well in later rounds. You start the game with a house in an inner suburb. Players draft a hand of 'mod' tiles which allow them to modify the landmarks on the board (for example turn a park into a 'fancy' park, which scores more highly) - they also receive one temporary closure tile (means a tile is not scored for the current round) and one demolition tile (which permanently removes a Mod tile and replaces it with one from the side of the board). Your objective is to optimise where you live in relation to your particular stage in life, and this is scored at the end of each turn. Each turn you either: You cannot pass in Living. Each turn you then score the tiles orthogonally adjacent to your home and your holiday home (if you have one). At the end of the eighth turn, the highest score wins the game! Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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