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Things From Another World
Puzzle Master
FUN.com
Little Action
Little Action
by Djeco
Player Count
2 to 4

Playing Time
10 minutes
Categories
  • Action / Dexterity
  • Animals
  • Educational
  • Designers
  • Babayaga
  • Mechanisms
  • Acting
  • Artists
  • Nathalie Choux
  • Family
  • Animals: Apes / Monkeys
  • Animals: Alligators / Crocodiles
  • Animals: Tigers
  • Animals: Koalas
  • Rating: 6/10 from 10 users

    Description

    Description from the publisher (translated):
    It's party time in the jungle! Build a pyramid, play skittles, throw and catch, ... .. take up these and many more little challenges to win medals. A first action game to get young children handling objects and developing their fine motor skills.

    Preparing to play:
    Place the six animals in the middle of the table next to base of the box and the medals. Shuffle the cards then place them in a pile face down next to the box.

    How:
    Players are entitled to three attempts for each challenge. The challenge is pointed out with a card.

    If you succeed at a challenge, you win a medal, otherwise you do not win anything.

    Who wins?
    When all the medals have been won, the winner is the player with the most medals.

    There are six challenges: As an example we will explain one challenge.

    Challenge 1: The pyramid.
    Take the two animals shown on the card and try to stack them
    as illustrated in the picture. The pyramid needs to stay standing for at least 30 seconds in order to count.

    Description from the publisher (translated):
    ¡Es la hora de la fiesta en la selva! Construir una pirámide, jugar a los bolos, lanzar y atrapar... Una serie de pequeños desafíos para ganar medallas. Un primer juego de acción, manipulación y destreza destinado a los más pequeños.

    Preparación:
    Se colocan los seis animales en el centro de la mesa junto a las medallas y el fondo de la caja. Se barajan las cartas y se apilan boca abajo junto a la caja.

    Cómo:
    Los jugadores pueden efectuar tres intentos para cumplir
    cada desafío. Los retos están señalados en cada carta.
    Si logra cumplir el desafío, el jugador gana una medalla. Si no, no gana nada. A continuación, le toca al jugador siguiente.

    ¿Quién gana?
    Una vez distribuidas todas las medallas, gana el jugador que tiene la mayor cantidad.

    Hay 6 desafíos. Como ejemplo explicamos el reto nº 1.
    Desafío 1: la pirámide.
    El jugador toma los dos animales de la carta e intenta superponerlos como se indica en ella. La pirámide debe mantenerse durante 30 segundos como mínimo para ser validada.

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