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Things From Another World
Lion Rampant: Medieval Wargaming Rules
Lion Rampant: Medieval Wargaming Rules
by Osprey Publishing, HT Publishers (2014)
Player Count
2

Player Ages
14+

Playing Time
1 hour to 4 hours
Categories
  • Wargame
  • Medieval
  • Miniatures
  • Book
  • Designers
  • Daniel Mersey
  • Mechanisms
  • Simulation
  • Dice Rolling
  • UNC-10 Variable Setup
  • Measurement Movement
  • Line of Sight
  • Artists
  • Peter Dennis
  • Angus McBride
  • Mark Stacey
  • Family
  • Osprey Wargames Series
  • History: Hundred Years Wars
  • Players: Two Players Only Wargames
  • Components: Miniature agnostic
  • Rating: 7.97/10 from 95 users

    Description

    A set of medieval miniature wargaming rules intended for 28mm miniatures but playable in any scale.

    Units consist of 12 foot or 6 mounted miniatures, which are used to fight out skirmish battles between armies of 4-6 units per side.

    Units need to be activated by dice rolls which are easier to pass if you choose orders well suited to that particular troop type. For example, knights will charge more easily than other troops, and archers are easier to command to shoot rather than charge.

    The rules are simple and to some extent they abstract medieval battle in favor of easy game play.

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