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Lion of the North: The Dawn of Modern Warfare, 1631-1632
Lion of the North: The Dawn of Modern Warfare, 1631-1632
by GMT Games (1993)
Player Count
2 to 4

Player Ages
12+

Playing Time
3 hours
Categories
  • Wargame
  • Pike and Shot
  • Designers
  • Richard H. Berg
  • Mark Herman
  • Mechanisms
  • Hex-and-Counter
  • Dice Rolling
  • Artists
  • Rodger B. MacGowan
  • Mark Simonitch
  • Family
  • Great Battles of History
  • Age of Kings
  • Country: Sweden
  • Thirty Years War
  • Rating: 0/10 from 0 users

    Description

    (From the publisher)
    The war for minds and souls had been raging for ten destructive years when the vaunted, virtually undefeated Catholic army of the Hapsburg emperor and his allied German states looked across the gentle valley of Breitenfeld directly into the blinding rays of the dawn of modern warfare. By the end of the day, Tilly's lumbering army lay smashed beyond redemption, the victim of rapid-firing artillery, fast-moving infantry and hard-charging cavalry. The prediction had come true: Breitenfeld signaled the ascendancy of Gustavus II Adolphus, King of Sweden, the Lion of the North.

    • Breitenfeld, 1631
    • Lutzen, 1632

    Scale:
    Time = 30 minutes per turn
    Map = 100 yards per hex
    Unit = 100 men per strength point


    Components:
    480 full-color two-sided counters, featuring
    - 17 full-color two-sided 1x1/2" counters representing heavy infantry (pikemen)
    - 24 full-color two-sided 5/8" counters representing tercios
    One full-color 22x34" mapsheet and one full-color 17x22" mapsheet
    One 6-sided die, one 10-sided die
    32-page Rule Book
    16-page Scenario Book
    Optional Rules Sheet -- including Frenzied Units, Exploding Guns, and the Death of Gustavus
    Three different 8.5x11" Player Aid Cards

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