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Let's Go to College
DescriptionThe Let's Go To College game employs a gambling technique, with chips, to allow players to complete courses as a freshman, a sophomore, a junior, and a senior. Prentice employed illustrators to produce bright graphics in his games and utilized high quality materials as well. From the rules: SETTING UP THE GAME. The playing board with the colored chart is placed in the center of the table. The playing cards are lined up with the four packs of picture cards, face up, on one side of the playing board. They should be in this order: Freshman, Sophomore, Junior and Senior. On the other side of the board the four packs of Fun, Sports, Re-Exam and Flunk cards should be placed with these words up. The chips are divided among the players so that each has an equal amount of l's, 2's, 3's, 5's and 10's. PLAYING THE GAME. The player on the left of the host plays first As a Freshman entering I. O. U., he stands up each time he plays. If he fails to remember this, he must draw a Flunk card as a penalty, altnougn he does not miss his turn. He pays 5 chips, registration fee, to the business office. He then rolls the dice on the playing board as he tries to pass his first course. Only the dice which remain on the board alter rolling , may be counted, using only the top numbers. He multiplies the dice total by ten to find his grade for the course. After rolling the dice, the player proceeds all follows: If, after multiplying, his grade comes to 120: he must pay 2 chips to petty expense, on the playing board, placing the chips so they do not interfere with the chart. If his grade is 110, he must pay 1 chip. This means he has tried too hard to pass. In either case he rolls the dice again, right away. If his grade is 100, 90, 80 or 70, he can draw the top Freshman Course card and keep it. He also must take or put chips into petty expense as indicated opposite his grade on the chart. If there are not enough chips to take, he is out of luck, and can take only what is there. This happens quite frequently throughout the game. If his grade is 60, 50 or 40, he must place on playing board the indicated number of "put" chips. He then has his choice of drawing a Fun, Sport or Re-Exam card. He must read his card aloud and after fulfilling the duties, he returns it to the bottom of the same pack. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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