Advertisement

Active Sellers
Puzzle Master
Things From Another World
Calendars
FUN.com
La Taverne du Dragon
La Taverne du Dragon
by (Unpublished), Eclipse Editions (2005)
Player Count
3 to 5

Player Ages
9+
Categories
  • Fantasy
  • Medieval
  • Humor
  • Designers
  • Roland Scaron
  • Mechanisms
  • Variable Player Powers
  • Simultaneous Action Selection
  • Rating: 5/10 from 1 users

    Description

    Third installation of the series "La Taverne de" after "Taverne de la Licorne" and "Taverne de la Crypte", this game can be combined with the other two, and is in the same style of cartoon medieval fantasy humor.

    This is a game designed to simulate a tavern brawl.
    Each player receives 3 characters with different powers, a little money, 30 hit points and the 9 weapon cards.
    Before the first turn, each player chooses one of his characters, that will be played until the character has lost all hit points. Then, he'll take any of the lasting twos until the same arrives, upon which he'll take his last character.

    The turn is divided in 4 segments. All player undertake a segment before any begins the following segment.

    The 4 segments are:
    - "Dépensez vos butins" (expense your loot) where you can buy some of the "big" weapons cards and add them to your hand (the small ones are ALWAYS in your hand)
    - "Préparez vos esquives" (prepare your dodges) where you put on your character, face up, any of the weapons you bought, up to the prestige (fame) value of your character
    - "Attaquez" (attack) where each player chooses a weapon in hand and say who he attacks (players at his side for contact weapons, other players with ranged weapons)
    - "Videz vos querelles" (end your quarrels) where attacks are resolved. An attack is dodged if the defensive player has correctly found the value of the attack coming. A successful attack make the defensive character lose some of his HP, and the attacking character win prestige or loot.

    In plus of the weapons card, there are other cards that players can use to affect the game.

    If a player arrives at 5 in prestige, he can call the militia that will end the game. If a character becomes KO by losing all his Hit Points, its player takes his next character.

    A player can come in the game, or leave, at any moment. The game is conceived for that.

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace

    No listings at the moment.


    Do you own this game?
    Best Sellers
    Board Games





    Latest Searches: Hornochse | stores | Boba fett heet | Need Fort nite RL rocket replacement | ladie and gentlemen | Baby alive real as can be baby: 80 lifelike expressions | Farmall opoly | the castles of mas king ludwig | oil patch game | kings of vegas | perfect | Flight Leader | farm opoly | alice in wondewrland | netrunner5 | espanola opoly | mind fuck | settkers | easy-bake | Jackson TN monopoly | Stranger | slam basket | Alice | geek out | domino | spot cash | dread curse | cosmic storm | AKA | avatar monopoly
    Sitemap: All Categories | All Publishers | All Designers | All Mechanisms | All Artists | All Family
    © 2018-2024 BoardGames.com | Your source for everything to do with Board Games
    All Rights Reserved
    Please note: BoardGames.com will receive commissions from purchases made through links on this page.
    Privacy Policy | Contact Us