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La Reconquista: Edad Media S.VIII – XV
La Reconquista: Edad Media S.VIII – XV
by Ludopress (2011)
Player Count
2
Categories
  • Wargame
  • Medieval
  • Designers
  • Enric Martí
  • Mechanisms
  • Action Point Allowance System
  • Hex-and-Counter
  • Chit-Pull System
  • Dice Rolling
  • Artists
  • Xavier P. Rotllán
  • Family
  • Magazine: Alea
  • Country: Spain
  • History: Reconquista
  • Player Count: Two Player Only Games
  • Rating: 5.13/10 from 4 users

    Description

    La Reconquista is a tactical game system with generic units which simulates the great battles of the middle ages in the Iberian Peninsula from 8th to 15th century between christian and muslim units.

    Each player receives activation points to move chosen units during their impulse turn and attack.
    The different types of infantry and cavalry units include : Ridautas/Suhada, Almogavars/Mugawir, Aloers/Raxala, Hueste, Crossbowmen, Mesnada Real/Zani, Abid, Riders/Fursan, Mounted crossbowmen/Guzz, Adalides/Gara, Orders/Ribat. 15 cards add special modifications to the game.
    A player wins by either eliminating all enemy units or by capturing 5 or more points of enemy banner markers.

    30 battle scenarios are included :
    1. Guadalete 711,
    2. Gormaz 917,
    3. Simancas 939,
    4. Matabous 985,
    5. Quart 1094,
    6. Bairen 1097,
    7. Qutanda 1120,
    8. Portopi 1229,
    9. Zalaca 1086,
    10. Alarcos 1195,
    11. Uclés 1108,
    12. Alcoraz 1096,
    13. Maria 1118,
    14. Martorell 1114,
    15. Las Navas de Tolosa 1212,
    16. Moclin 1279,
    17. Salado 1340,
    18. Higueruela 1431,
    19. Poitiers (France 732),
    20. Roncesvalles 719, 21. Muret (France 1213),
    22. Nicopolis (Bulgary 1396),
    23. Aulax (Turkey 1303),
    24. Mount Taurus (Turkey 1304),
    25. Apros (Greece 1305),
    26. Cefis (Greece 1311),
    27. Covadonga 717,
    28. Clavijo 844,
    29. Calatañazor 1001,
    30. Fraga 1134.

    Rules adaptation are included to play with figures.
    Distances in the map and the number of troops per unit strength are not indicated in the rules.

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