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Kipin Kapin Kurre
Kipin Kapin Kurre
by Tactic (2007)
Player Count
2 to 4

Player Ages
5+

Playing Time
20 minutes
Categories
  • Animals
  • Designers
  • Anja Wrede
  • Mechanisms
  • Pick-up and Deliver
  • Roll / Spin and Move
  • Family
  • Animals: Squirrels
  • Rating: 4.31/10 from 9 users

    Description

    Each player has a squirrel with a wheelbarrow, trying to get to the island and pick up nuts that match his cards. By rolling a die, players move their squirrels and also the bridges leading to the island. When a squirrel reaches the island, it gets to pick up nuts from the tree. After picking up a maximum of two nuts the squirrel has to run back home to store the nuts. First player to collect five nuts that match his cards wins.

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