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Things From Another World
Puzzle Master
Kingdom Come
Kingdom Come
by (Unpublished) (2021)
Player Count
2 to 4

Player Ages
13+

Playing Time
1 hour to 2 hours
Categories
  • Fantasy
  • Wargame
  • Negotiation
  • Mythology
  • Print & Play
  • Designers
  • William Augustus Griffin Sr.
  • Mechanisms
  • Betting/Wagering
  • Area Movement
  • Area Control / Area Influence
  • Catch the Leader
  • Alliances
  • Auction: Sealed Bid
  • Family
  • Monsters
  • Solitaire Wargames
  • Components: Miniatures
  • Alternate History
  • Continent: Africa
  • Components: Map (Continental / National scale)
  • Rating: 10/10 from 2 users

    Description

    Africa is the cradle of civilization and home to the greatest kingdoms in the world. Throughout various periods of history, empires rise and fall. Kingdoms come and go. But only the most victorious are remembered! You are a leader of a mighty African kingdom. Lead your kingdom to supremacy through your prowess in tactical movement, the market, kingdom management, and military might. However, rival kingdoms threaten your reign. To make matters worse, there are monsters invading from the Realm! But if you are mighty enough to defeat a monster, then you can capture it and use it in future battles. History is in the making! Time is short. There are multiple paths to victory but only one kingdom may be victorious. How will your kingdom be remembered?

    The goal of Kingdom Come is to have the most victorious kingdom in Africa! You will lead your kingdom to victory by set collection and accumulating victory points over the course of 3 periods. During each period, you will position your military across Africa, go to the market to buy upgrades, manage your kingdom, and engage in epic battles against monsters and other players' kingdoms. The player with the most victory points at the end of all periods wins the game!

    Kingdom Come is a celebration of the history, diversity, and cultures of Africa. It is driven by ubuntu philosophy and features a strong emphasis on empathic user-centered design. Thus, in Kingdom Come, you will feel welcomed, victorious, and motivated to win to the very end.

    —description from the designer

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