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King of Kings
DescriptionPlayers become the emperors/kings of empires/kingdoms of the ancient world. This may appear to be a wargame, but there are numerous roads to victory, as the use of trade and economic advancement is just as likely to prevail, in the end, as territorial expansion and conquest. King of Kings includes 15 scenarios set from 1700 BC to 1200 AD, ranging from 1 to 5 players. A ruler can try to increase his empire by conquest, increase wealth by trade, or invest in civilisatory improvements that may well be a better path to victory than warfare. Trade is handled by caravans moving from resource areas back to the heart of your empire. As the design notes say, "this is not a wargame". If players desire, battles can be fought in detail, by using the rules from Good Industries' other game, Ancients. Calls for Divine Intervention, as well as finding out the personal characteristics of your partner in Royal Marriages add to the colour of the game. The game end is variable, depending on the death of monarchs, which can be sudden (although it is possible in principle to continue playing as one's heir). (source : Publisher and user's desciption) Reimplemented by Imperator, which replaced the hex-based map with area movement. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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