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Things From Another World
💛 Kerosene
Kerosene
by (Self-Published) (2016)
Player Count
3 to 5

Player Ages
14+

Playing Time
1 hour, 30 minutes to 2 hours
Categories
  • Economic
  • Negotiation
  • American West
  • Territory Building
  • Industry / Manufacturing
  • Designers
  • Carlos Martinez
  • Mechanisms
  • Pick-up and Deliver
  • Trading
  • Partnerships
  • Family
  • Oil, Gas, and Petroleum
  • Rating: 8.36/10 from 83 users

    Description

    From the publisher (translated):
    The first oil field in the world has just been discovered, the first oil companies have just been founded, one of the largest industries worldwide is about to unfold. John Davison Rockefeller is managing to achieve form the largest monopoly that no one has ever created.

    Players will play the control of one of these pioneering companies, and must make all kinds of investments to keep the various production processes in the oil industry: extraction, refining, transportation or distribution. These should think how to get the most bargaining power possible as players buy each other directly, so absolutely real simulating the oil market at the time.

    The game consists of 5 rounds which comprise more than 120 years of history since the rise of oil in 1870 until the end of the Cold War in 1991.

    Historical events create an atmosphere that completely surrounds the players and fully immersed in the stifling world of the oil business.

    Players who can create the most profitable company will be declared the winner.

    From the publisher (Spanish):
    El primer yacimiento de petróleo del mundo acaba de ser descubierto, las primeras empresas petroleras acaban de ser fundadas, uno de las mayores industrias a nivel mundial está a punto de desarrollarse. John Davison Rockefeller está ingeniándoselas para lograr formar el mayor monopolio que nunca nadie haya creado jamás.

    Los jugadores desempeñarán el control de una de estas empresas pioneras, y deberán realizar todo tipo de inversiones para quedarse con los distintos procesos productivos de la industria petrolera: extracción, refinado, transporte o distribución. Para ello deberán pensar la manera de obtener el mayor poder de negociación posible, ya que los jugadores se comprarán unos a otros directamente, simulando de forma absolutamente real el mercado de petróleo de la época.

    El juego consta de 5 rondas que comprenderán más de 120 años de historia desde el surgimiento del petróleo en el año 1870 hasta el final de la Guerra Fría en el año 1991.

    Los eventos históricos crean una ambientación que rodea por completo a los jugadores y que los introduce de lleno en el asfixiante mundo de los negocios petroleros.

    El jugador que logre crear la empresa más rentable será declarado ganador.

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