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Kachit Knights
Kachit Knights
by Logy Games (2007)
Player Count
2

Player Ages
8+

Playing Time
15 minutes to 1 minutes
Categories
  • Abstract Strategy
  • Designers
  • Mitsuo Yamamoto
  • Mechanisms
  • Grid Movement
  • Artists
  • Mitsuo Yamamoto
  • Family
  • Player Count: Two Player Only Games
  • Components: 4 x 4 Grid
  • Rating: 0/10 from 0 users

    Description

    User summary:
    In the game ??????? (Kachit Knights), players use 3 knight pawns to capture an opponent's king pawn. The king is initially placed in each player's "base" in the corner of his territory and the knights are held in hand.

    Players take turns placing pawns in their own territories (the spaces closest to them). The arrows on the pawns indicate the directions in which they can move. The direction of the arrows can be freely chosen when the pawns are placed. Also, the direction of the arrows can be changed when a pawn is moved.

    When the king reaches the central neutral zone, he is flipped to his reverse side to become a knight. If a player's king reaches the enemy's corner base, that player wins, so a good strategy will include attacks and retreats.

    (When the game was in development, it was named 'Shooter'.)

    Publisher's summary:
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