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Jump!
DescriptionAre you more logical or creative? The player whose turn it is draws 4 instrument maps, placing them face up and side by side. Then he draws a situation card and reads aloud the text corresponding to the color where his placeholder is on the board. At this point each competitor, within the time of an hourglass, must find an effective and brilliant solution using the greatest number of tools discovered. Solutions must be written on the slate. If the current player is on the pencil box, the competitors will have to describe the solution only through the drawing. In this case the player whose turn it is reads any problem from the drawn card. When the time is up, the players present their solutions and calculate the scores. The game continues with another round: the new player on duty draws an instrument map and replaces it, at his choice, with one of those already active on the table, then draws a situation card and proceeds to a new game. . Scoring and end of the game If a solution is not considered valid by the majority of the players, it is discarded. The players who find a valid solution advance one square for each map-tool used. If a competitor has found a different solution from the others (original solution), he doubles the score. The winner is the first to finish 3 laps of the board (or more or less, at the choice of the players at the start of the race). Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video Marketplace |
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