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Jump Force: Alpha
DescriptionFrom the publisher's website: The Year: 2357 AD Recently, an outpost on Copernica Prime has ceased to transmit regular communications with Earth. Probes show no sign of survivors but return signals of some form of advanced Cybernetic beings. Damage to the colony leaves no doubt a violent struggle occurred and the colonies put up a fight. Your orders: Deploy a small force, gather intelligence, search and destroy. The force deployed ... Jump Force Alpha! Game System: Solitaire action where by the Human Forces player plans his assault on the captured colony and executes his move. The play of the Robotics player is generated by programmed moves. Robotics automatically respond to the Human players moves and Robots move towards the closest human and attack. Object of the game is determined by the type of mission mounted. Before the Human player may enter the colony settlement, the perimeter fence must be breached. Once breached, the alarm is sounded and the Robots begin to deploy and move. Human player must execute the mission, leave no marine behind and return to the carrier transport to get off world and win the game. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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