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Judge Dredd: Mega-City Robots
Judge Dredd: Mega-City Robots
by Warlord Games, Rebellion Developments (Rebellion), 2000 AD Comic (2021)
Player Count
2 to 8

Player Ages
12+

Playing Time
1 hour to 4 hours
Categories
  • Science Fiction
  • Wargame
  • Expansion for Base-game
  • Miniatures
  • Comic Book / Strip
  • Mechanisms
  • Scenario / Mission / Campaign Game
  • Family
  • Admin: Unreleased Games
  • Components: Miniatures
  • Warlord Games 2000 AD
  • Game: Judge Dredd Miniature Game (Warlord Games)
  • Rating: 0/10 from 0 users

    Description

    Most Mega-City citizens are generally too lazy to get off their backsides and do the menial work performed by these semi-sentient robots.

    Robots have 'AZI-MOV protocols' forbidding them from harming a human. Yet, some break their programming. Mega-City One has been hit with two major robot-related conflicts. The first was initiated by the rogue 'Call-me-Kenneth' unit. A bloody campaign of extermination against the 'Fleshy Ones' ensued. The second was precipitated by the arch-criminal Nero Narcos, who unleashed hordes of Assassinator Droids in his bid to seize control of Mega-City One.

    Despite these incidents, robots continue to be an indispensable part of Mega-City life. With Mega-City One's population decimated by recent events the presence of robots as a tireless workforce has become ever more important.

    —description from the publisher

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