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Island Racing
Island Racing
by The Museum of Board Games (2021)
Player Count
3 to 6

Player Ages
8+

Playing Time
15 minutes
Categories
  • Racing
  • Sports
  • Designers
  • Tony Boydell
  • Mechanisms
  • Simultaneous Action Selection
  • Race
  • Programmed Movement
  • Artists
  • Tony Boydell
  • Family
  • Sports: Sailing
  • Country: United Kingdom
  • Rating: 0/10 from 0 users

    Description

    Set your course and compete against your fellows in this fast, high-tension racing game.

    At the start of each Round, an Event card is drawn and the Wind direction dial adjusted. Players then, secretly, set their die to a chosen value (unless they collided in the previous round, in which case they MUST set it to 1) and put it adjacent to appropriate side of their own Compass Rose: this is their speed and direction of movement.

    Players reveal simultaneously and:
    - adjust their speed according to the Wind Direction dial (sailing with the wind gives you a boost while sailing against it slows you down), and
    - move the adjusted number of spaces in their chosen direction

    Should a player move onto an obstacle space - or sail off the edge of the map - they have 'collided'; if more than one player ends in the same space, they must also check for a collision. Colliding means you have to set the lowest speed in the next Round.

    Rounds continue until one player has successfully completed a circuit of the map and crossed the finishing line; if there is a tie, their finishing speed will determine the winner.

    Island Racing comes with two race maps: The Isle of Wight and The Isles of Scilly.

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