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Things From Another World
IS: Intelligence Service
IS: Intelligence Service
by (Self-Published), Space Reindeers (2021)
Player Count
1 to 6

Player Ages
12+

Playing Time
20 minutes to 45 minutes
Categories
  • Abstract Strategy
  • Spies/Secret Agents
  • Designers
  • Rudolf Feller
  • Mechanisms
  • Voting
  • Dice Rolling
  • Area Control / Area Influence
  • Rating: 0/10 from 0 users

    Description

    A new terrorist organisation has appeared and is threatening the world peace. You are at the head of one of the most powerful secret service agency. By using your spy satellites you will be able to locate your enemies. Send your best spies to annihilate their plans but be quick, other agencies are on it and they want all the credit for themselves !

    How to play ?

    • Every turn you must move at least one of your three satellites on a different row.
    • The card your satellites is pointing will determine your actions.

    The card on the operation field could either be an objectives, terrorists, pieces of equipment or other nation spy.

    Objectives and enemy spies can only be defeated if your total attack points exceed their defenses.

    Your attack is determined by your special powers, your equipement and by rolling dices.

    - your turn ends when you have make use of your three satellites.

    Once every player have played their turn, the operation field operate a rotation.

    By capturing objectives, sentinels or even enemies spies, you win victory points.

    Set up wisely your satellites to outplay your ennemies !

    With special equipment and a unique power to each and every agency, a lot of combos can be done which will most certainly please the most advanced players.

    The game end when players have captured the number of objectives they agreed on before hand.
    The player with the most victory points win.

    Thanks to it's unique spotting mechanism and earth rotation, every session of IS: intelligence Service is like any other!

    —description from the publisher

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