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Iron and Fire: Naval Rules for the American Civil War and Ironclad Period 1850-1880 (second edition)
Iron and Fire: Naval Rules for the American Civil War and Ironclad Period 1850-1880 (second edition)
by Society of Ancients, Family Astro: Astronomical Society of the Pacific, A & A Game Engineering, No Turkeys (2003)
Player Count
2

Player Ages
12+

Playing Time
2 hours
Categories
  • Nautical
  • Dice
  • Wargame
  • Trivia
  • Miniatures
  • American Civil War
  • Ancient
  • Space Exploration
  • Print & Play
  • Designers
  • Scott Balaban
  • David Manley
  • Alan Butler
  • Andy Grainger
  • Mechanisms
  • Area Movement
  • Simulation
  • Family
  • Ancient Rome
  • Solitaire Games
  • Solitaire Wargames
  • Rating: 7.88/10 from 8 users

    Description

    Summary of Contents

    • INTRODUCTION: Scales; Dice and Die Rolling Conventions; Structure Points and Buoyancy Points; Size; Gun Descriptions; Armour; Ship Design Examples; Command Quality; Crew Quality
    • TERRAIN, CURRENT, WIND AND VISIBILITY: Shallows; Currents; Wind; Visibility; Lines of Sight
    • ORDER OF PLAY AND INITIATIVE: Initiative for small actions; Initiative for Fleet actions
    • MOVEMENT: Turning; Collisions ; Forcing the Engines; Slowing down in an Emergency; Sail Assisted Steam; Fallen Masts; Anchoring
    • FIRING: The Basics; Hitting the Target; Hit Location; Penetration and Hit Location; Critical Hits; Effects of SP and BP Reduction; Steaming Hits; Fire; Flood; Effects of Damage on Speed and Gunnery; Damage to Paddle Wheels; Howitzers
    • GUNNERY ARCS
    • RAMMING AND COLLISIONS: Contact; After-effects of Rams and Collisions; Damage from Rams and Collisions; Locking; Ramming Special Effects; Spar Torpedoes
    • OPTIONAL RULES: Static Torpedoes (Mines); Mobile Torpedoes; Grounding; Shore Batteries; Mortars; Obstacles (Log Booms etc.); Machine Guns and Snipers; Morale; Boarding; Illumination (Searchlights and Flares); Submarines; Temporary Armour; Ships Alongside; Grapeshot; Turret Traverse; Towing; Forts and Fortresses; Movement under Sail (optional)
    • SCENARIOS: The Battle of Hampton Roads; The Battle of Iquiqui; The Battle of Angamos; Somewhere on the Yazoo River, 1863
    • REFERENCES
    • SHIP DATA TABLES: Union Ironclads; Union Seagoing Warships and Gunboats; Confederate Ironclads; Confederate Gunboats, Commerce raiders and Blockade Runners; Danish Vessels; Chilean Vessels; Peruvian Vessels; Austrian Vessels; Italian Vessels; British Vessels; French Vessels; Russian Vessels; Turkish Vessels; Generic Vessels
    • SHIP RECORD CARDS
    • SUGGESTED POINTS VALUE CALCULATION
    • FIRING ARC AND SAILING CIRCLE TEMPLATE
    • SALVO GUN FIRE TABLES

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