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Intertwyne
Intertwyne
by Griffith Games (2005)
Player Count
2 to 8

Player Ages
10+

Playing Time
30 minutes
Categories
  • Abstract Strategy
  • Designers
  • Clint Griffith
  • Mechanisms
  • Tile Placement
  • Family
  • Components: 12 x 12 Grids
  • Rating: 6.06/10 from 8 users

    Description

    "Intertwyne" is a game of silent teamwork, twists and turns, ever-changing strategy and mental awareness. The building and blocking of paths that are trying to be created.
    Played with 2 to 8 players, with teams or individually. The game is played on a board with 144 squares, 120 playing pieces, in 4 colors. All the playing pieces are used no matter how many players.
    The object of the game is to create a path that will join one side of the board to the other, in either direction, that consist of no less than 12 playing pieces and up to as many as 30.
    They can be placed anywhere on the board and do not need to touch, but will eventually need to join to win. They can zigzag all over the board in all directions.
    With every added player comes a new twist. You must work together to stay alive but, you are on your own when it comes to winning.

    A turn can consist of placing up to 3 playing pieces, in 3 different colors, or the placement and removal of pieces depending on the number of players.

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