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Internet Tycoon
Internet Tycoon
by The Game Crafter, LLC (2009)
Player Count
3 to 6

Player Ages
10+

Playing Time
30 minutes
Categories
  • Card Game
  • Party Game
  • Designers
  • Rogério de Leon Pereira
  • Mechanisms
  • Set Collection
  • Dice Rolling
  • Artists
  • Leonardo Borlot Valetim
  • Family
  • Theme: Computer / Information Technology Industry
  • Rating: 7.5/10 from 4 users

    Description

    Be the Internet Tycoon. Attract people to your Sites and build your own digital empire,
    even if you may have to play dirty against the competitors

    There are 4 types of cards:

    • Sites: your source of money, used to attract and maintain people connected to your services;
    • Upgrades: cards used to raise your Site capacity, increasing the max number of users, your defense against Hackers and Crackers and the incoming you get from the visits;
    • Peopleware: represent experts hired to defend your digital empire or to attack the competitors’ infrastructure;
    • Event: carts turned after each round putting more emotion in the game

    In your turn, player can buy cards, put new Sites on-line, upgrade it, and attract people (from the Internet or the competitors Sites). When no one is looking, you can cut off the power from the computer from the others.

    At the end of the game, win the player who has the highest number of people navigating in his Sites.


    Seja um Magnata da Internet. Atraia usuários para seus Sites e construa seu império digital, mesmo que para isso seja preciso jogar sujo contra os concorrentes!

    Existem 4 tipos de cartas:

    • Sites: sua fonte de recurso, usado para atrair e manter usuários conectados em seus serviços;
    • Atualizações (Upgrades): cartas usadas para ampliar a capacidade dos Sites, aumentando a quantidade máxima de usuários, sua defesa contra ataques de Hackers e Crackers, número de usuários e valor recebido por visita;
    • Pessoas (Peopleware): representam os especialistas contratados para defender seu império digital ou para atacar a infra-estrutura dos concorrentes;
    • Eventos: cartas viradas no final de cada Rodada colocando mais emoção no jogo.

    No seu turno o jogador compra cartas, coloca no ar novos Sites, atualiza os já existentes, atrai usuários (da Internet ou do Site dos concorrentes). Quando ninguém estiver olhando, vale até tirar o Servidor dos outros da tomada.

    No final do jogo, vence quem tiver o maior número de usuários navegando em seus Sites.

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