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Infinite Evil
Infinite Evil
by (Self-Published) (2019)
Player Count
1 to 4

Player Ages
14+

Playing Time
1 hour to 1 hour, 30 minutes
Categories
  • Science Fiction
  • Miniatures
  • Designers
  • Nadejda Paulsen
  • Mechanisms
  • Partnerships
  • Role Playing
  • Area Control / Area Influence
  • Artists
  • Nadejda Paulsen
  • Family
  • Crowdfunding: Kickstarter
  • Rating: 0/10 from 0 users

    Description

    Infinite Evil is a sci-fi RPG miniatures board game for 1-4 players in development by Intfury games studio.
    Several mutually hostile groups are locked on a transport spaceship with a broken main engine. The game features 4 squads. Each squad has its own goal. The game ends by accomplishing this goal or by destroying all other players.
    There are 9 characters in a squad. A player loses if all his characters die or another player completes his goal. Basically players move in turns, trying to take a profitable position and not to give another player to go to the key mission elements that he was unable to achieve his goal. By completing missions, a player acquires money, resources and new battle cards. A battle takes place if players are near, within one cell.
    A player can accumulate 30 cards in the deck, but he can use only 10 in a battle. A battle consists of 1 round. All battle cards have a description of the action. Players count the number of points (written on the cards) at the end of the round. Who have more points - the winner. But you need to take into account the ability of the cards, if any. Card abilities are diverse: plus to protect, to attack, and so on. The winner gets money or a new card. The loser loses the character who participated in the battle.
    Cards:
    Special cards has description of their action and no points.
    Special cards are very powerful. One card can cause damage to 3 cards or, for example, to revive your squad.
    Battle cards has description of their action and there are points on them. Battle cards places to battlefield board which divided in three rows (for each player).
    The characters are divided into 3 groups. Each group placed in a row.
    1st row - melee group.
    2nd row - middle range group.
    3rd row - long range group.
    Each row corresponds to the icon: melee, medium range, long range. A card can be placed to the correct type of row only.
    A melee character can only be placed in a melee row and attacks enemy's cards in a 1st row. Also melee group can add points for your group in another row.
    Middle range character can be placed in a middle range row only. Middle range group can attack enemy's cards in 1st and 2nd rows.
    Long range character can be placed in a long range row only and attacks enemy's cards in all three rows. Points are counted at the end of the battle.
    Release of the game is scheduled for February 2019.

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