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In den Händen der Raubritter
In den Händen der Raubritter
by Si-Si-Spiele (1952)
Player Count
2 to 5
Categories
  • Medieval
  • Mechanisms
  • Grid Movement
  • Static Capture
  • Rating: 1/10 from 1 users

    Description

    One player, the robber baron, commands ten black knights, which start at the castle. The other players get a grocer's cart and for guards and start in the corner of their color. Their goal is to get their cart to the opposite corner of the game board, while the black knights try to kill the guards to capture the cart.

    The players take turns to move. The robber baron moves last. The knights and guards may move one space in any direction or jump over other knights, guards or carts. The carts may move only on the white and brown spaces in all directions but do not jump. They have to keep contact to at least one guard. The dark green spaces may not be entered by any figure.

    Enemy figures are eliminated by jumping over them. The black knights capture a cart if they isolate it from the guards or kill all guards.

    The players get coins for saving or capturing a cart. The player with the most coins after an agreed on number of games is the winner.

    —user summary

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