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Hold the Line: Excalibur, The Battles of King Arthur
DescriptionThis game takes the myths, legends, and history to tell the tale of Arthur and his battles as they might have been. Now you get to refight the battles that were or might have been using an updated and deepened Hold the Line system.... The game comes with 3 campaigns of linked scenarios, with 8 total scenarios: Campaign 1: SCENARIOS 1 - 3 “THE MATTER OF THE NORTH” (Roughly 490 AD) Scenario 1: The River Glein Anyone familiar with the HOLD THE LINE system will quickly pick up the changes. DETERMINE ACTION POINTS (AP): In each scenario each side in a turn is given a set number of action points (normally 3 to 5), and then roll a die to receive a random number from 1 to 3 of additional action points. SIDE A PERFORMS ACTIONS: The currently active player spends up to his total action points performing the following actions with individual units. Each unit must complete it's action before the next unit begins it's actions: 1 AP - Activate a unit to move up to its movement allowance After Side B spends all of the Action Points he has available, or passes, the Victory is checked. If neither side has won a victory, and it is not the last turn of the game, then a new turn begins. Some of the highlighted system changes are: Greater unit differentiation in hit/combat ability Victory is determined by eliminating opposing units and capturing terrain Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video Marketplace |
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