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Historia: gra karciana
Historia: gra karciana
by (Self-Published), Kender (2017)
Player Count
2 to 4

Player Ages
13+

Playing Time
20 minutes to 40 minutes
Categories
  • Political
  • Economic
  • Medieval
  • World War I
  • Renaissance
  • Post-Napoleonic
  • Mechanisms
  • Action Point Allowance System
  • Trading
  • Time Track
  • Deck / Pool Building
  • Family
  • Admin: Unreleased Games
  • Crowdfunding: Wspieram
  • Rating: 5/10 from 1 users

    Description

    Historia: gra karciana is a card game for 2-4 players who play in either Middle Ages, Modern or Contemporary times epoch and use famous historical personas, symbols or military units to win the outcomes of the historical events.

    The goal of the game is to score Victory Points, by:
    • winning the events
    • generating Culture
    • winning wars

    The game consists of 4 rounds (3 for 3 players), in each round one historical event is active (events are sorted chronologically). Players manage the resources of their factions (politics, economy, science, culture) in a way similar to euro games and use them to put into play personas, symbols and units. Players perform actions one by one, until they all pass (or are out of resources). Then the winner of the current historical event is determined.

    There are 12 factions in the core set, grouped into the following "clashes":
    • Polish-Teutonic Wars: Poland vs Teutonic Knights Order
    • Hundred Years' War: England vs France
    • "Deluge": Poland vs Sweden
    • Thirty Years War: Habsburg Monarchy vs France
    • Polish-Bolshevik War: Poland vs Soviet Union
    • I World War: UK vs Germany

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