Advertisement
|
High Noon: Plastic Men, Steel Resolve – Dexterity Combat in the Wild West
DescriptionHigh Noon: Plastic Men, Steel Resolve is intended to be a simple and straight forward ruleset for playing dexterity based wargames set in the Wild West. Combat and movement resolution is based on a dexterity "flick" or "flip" mechanic instead of a traditional dice or card mechanic. In addition, the game requires no templates, rulers or special materials to play. The rules are scale and model neutral and dispenses with the usual concepts of ground and time scale and other intricacies. All that is needed to play are these rules and a handful of plastic toy figures per player. This is a great gateway game for kids and those unfamiliar with the normal conventions of wargaming. —description from the publisher Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video Marketplace |
Comments (0)