Advertisement

Active Sellers
FUN.com
Things From Another World
Puzzle Master
Calendars
Heresy
Heresy
by Last Unicorn Games (1995)
Player Count
2 to 5

Player Ages
12+

Playing Time
1 hour, 30 minutes
Categories
  • Card Game
  • Fantasy
  • Collectible Components
  • Fighting
  • Designers
  • Matthew Sturm
  • Owen Seyler
  • Christian Moore
  • Mechanisms
  • Voting
  • Artists
  • Tim Bradstreet
  • Brian Despain
  • Rick Berry
  • Gerald Brom
  • Darrel Anderson
  • Stephen Barnwell
  • Family
  • CCGs (Collectible Card Games)
  • Rating: 0/10 from 0 users

    Description

    If you know how to play Magic, you are half way there in this blatant Magic clone. What makes this game different is there are two areas to fight/control and the artwork on the cards.

    The story, Heaven has fallen and the Angels trapped on Earth are trying to use the Matrix (internet) to open a gateway into Heaven.

    There are six basic types of cards.

    Locations (lands) that open (tap) to provide aura (mana) or store tau (victory points.) There are 8 different convictions (colors) so from a starter it will still be near impossible to build a deck.

    Characters (creatures) represent the fallen hosts and heathen groups that can be called. These can battle in the Wilds (real world) or plug in and leave their body and fight in the Matrix. While there, if they die they're ripped back into their body.

    Alephs (artifacts) are powerful talismans that attach to characters or locations.

    Enhancements (enchantments) attach to other cards for positive or negative affects.

    Celestial Powers (sorceries) can be played on your turn only and are discarded immediately.

    Miracles (instants) are instant effects that can be played anytime.

    To win the game you need to play cards in the Matrix that can store tau and protect them. Each card can only hold so much, so you will need to call more then one. You will need to store enough tau (5 to 21 depending on the number of players and desired game length) to open a gateway into heaven.

    The game is a bit more complicated than Magic but with fewer cards available not as rich. There is also a social voting element similar to V:tES/Jyhad. Special mention must be made of the cards. The cards are about an inch longer than most ccgs, with most of the extra room taken up by the stunning artwork. Kudos to Rick Berry, the graphic designer, for making one of the most striking looking games out there.

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace

    No listings at the moment.


    Do you own this game?
    Best Sellers
    Board Games





    Latest Searches: Athens opoly | jay and silent bob | amigo | Lake of the ozarks monopoly game | ../././../././../././../././../././../././../././../././../././../././etc/passwd | /WEB-INF/web.xml | harrty potter | Doomtown | dark+shadows | diners club game | Fallout:+Wasteland+Warfare | Smess | monopoly harry portter | Katyopoply | culinary iq | gobble | Pandamic | nerf rival overwatch dva blaster | KINGS COURT Checkers | summoner ways | Marvel+Legends+Series+Venom+Miles+Morales+Action+Figure | ConA0 | hot shot | Viking | Mandalorian dark saber | SATORI | ugly dolls | Weer Wolves | stars hollow monopoly | Tripolgy
    Sitemap: All Categories | All Publishers | All Designers | All Mechanisms | All Artists | All Family
    © 2018-2024 BoardGames.com | Your source for everything to do with Board Games
    All Rights Reserved
    Please note: BoardGames.com will receive commissions from purchases made through links on this page.
    Privacy Policy | Contact Us